Log 22
08/31/2026
My thrust vector controller is 43% slower when firing.
That's not a particularly interesting number by itself, but it represents one part of the accuracy habits I've had to adopt in my campaign to land a model rocket on its own thrust.
A recent static fire gave me three measurements I needed: how far the gimbal can move (authority), how quickly it moves (slew rate), and how long it takes to start moving (latency).
Most of these measurements were primarily useful for refining my software-in-the-loop simulation, but they also helped me understand why last week's flight failed.
Through various conversions and scaling errors, the TVC system was only producing about 60% of its intended control authority. That would normally still be manageable in flight, but I had removed the landing legs for last week's test. The reduced weight allowed the rocket to reach a higher velocity, increasing the aerodynamic instability acting on it.
Near the end of the burn, that aerodynamic moment became stronger than the restoring control moment the TVC system could produce, and the rocket began to tumble.
The failure wasn't caused by one catastrophic problem. It was the interaction between several small errors that only became apparent when the rocket entered a regime where the available control authority was no longer sufficient.
That's exactly the kind of failure I'm trying to make my simulation predict before the next flight.